makeResourcesToBundle

see [playerServerSupport]

one of the methods called on a player in the process of preparing a Player for play

"resources" include

groups - some players create groups into which they spawn events or

groups where they run effects (that must be kept in processing order after

the player's primary synth)

busses - some players maintain busses for internal use

see also freeResourcesToBundle in which these resources are freed when play is stopping.